Update 0.3 Changelog



Patch Notes 0.3
Music Overhaul
All previous level tracks have been replaced with improved ones:
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Clouds
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Faster
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Frame Perfect
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Neon Overdrive
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Storm
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Try Again
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Wave
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Jumping Break
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Jump Cut
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More Jump Cut
Higher
New Vector
High Speed
Lightning
8-Bits Groove
Dreaming
Nova Pulse
The main menu music has also been replaced:
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New menu music: Pixel Rush
Level Adjustments
The Tree
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Fixed a bug where the camera dropped by 4 pixels at the end of the level
UI Adjustement
- Added custom background for each world
Mushroom Cave
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Visual fix: the tunnel background is now correctly placed in the background layer for better visibility
New World Added: Food Heaven
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3 new levels:
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Anniversary
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Main Course
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Wine’n Dine
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2 new enemy types:
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Bouncy Squid: bounce off its head when jumped on
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Laser Squid: shoots continuous laser beams
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Bug Fixes
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Fixed a rare crash that occurred when the menu music ended
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Fixed misaligned music names in the UI
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Fixed an issue where sound could still be heard at 0% volume
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Fixed a fatal error triggered when a player ran through a level without reaching the finish
- Fixed an issue where the run tracker counted two runs on the game over screen
Files
Get Blue Gems Rushing
Blue Gems Rushing
A speedrun platformer game
Status | In development |
Author | GuenoLabs |
Genre | Platformer |
Tags | 2D, Godot, Pixel Art, Retro, Short, Singleplayer, Speedrun |
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